The source code is not a derivative of the textual description of the game mechanics, but of the ideas on which the description is based.Īnother idea, maybe Spyke could make some kind of a deal to develop a comercial version of his ruleset, with SJG? The source code derives from the rules as such, but the game mechanics are not copyright protected. Restating the rules of a game in source code is not a derivative work. The same would go for automating a ruleset for use with FG. Thus, creating a private non-commercial webpage about the game GURPS, is quite OK. Non-commercial and nominative (speaking about a trademark) use are considered fair use of trademarks (or even falls outside the scope of trademark rights) in most jurisdictions, including the U.S. The most striking "error" is their trademark claims. In fact, like so many RPG companies (unfortunately), their policy actually make claims regarding their rights that aren't true (even though - it must be said - that SJGs policy is not the worst of the lot in any way). The one thing here that does irk me though, is that automated dice rolls are available from fans as add-ins for Klooge, MapTool, BRPG, Screen Monkey and OpenRPG, all in clear contravention of the online policy.Well, I can't find any specific statements in their online policy that would rule out automated dice rolls.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |